Gadget

After a slow start, Alan Wake 2 is finally doing the numbers for Remedy and has hit another major milestone

The developer-publisher shared the news in its half-year financial report covering January to June, where it announced the investigative horror shooter reached the 3 million sales milestone during the second quarter of the year. The last time Remedy offered an Alan Wake 2 sales update was in February last year, when the company announced it […]

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A researcher says ‘we just undid about 20 years of progress’ when it comes to memory prices, so I broke out my calculator and compared actual RAM kits from 2007 to 2026

We all know the cost of RAM is ridiculously high these days thanks to the global memory shortage. But it can be useful (and depressing) to put these prices into context historically. To that end, scientist, developer, and software performance expert Daniel Lemire commented on X that “On a historical basis, computer memory has been

A researcher says ‘we just undid about 20 years of progress’ when it comes to memory prices, so I broke out my calculator and compared actual RAM kits from 2007 to 2026 Read More »

Big Walk strides to sales success, passing an impressive milestone in under one week

“In just six days, over one million of you have bought Big Walk, our co-op adventure all about talking and walking,” Panic wrote. “We are so grateful that so many of you are spending time with our game. And we deeply appreciate your fanart, your streams, your stories, and your moments.” This appears to be

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Marvel Tōkon’s dire PC performance improved massively by new patch, drastically reducing CPU use and stutters

This patch, announced on the official Marvel Tōkon social media page and broken down at-length in the official Marvel Tōkon Discord server, attacks the most common performance problems players were experiencing. This includes micro-stutters, oddly high CPU use, and frame-rate drops. According to the detailed patch breakdown, these CPU and performance issues were caused by

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Marvel’s Spider-Man 2 just had its biggest sales boost in years thanks to Brand New Day

Sony and Insomniac’s 2023 open-world action game has reportedly sold an impressive 316,000 copies since Brand New Day arrived in cinemas worldwide on 30th July. That’s according to estimates by Alinea Analytics’ Rhys Elliott. The boost to Spider-Man 2 was so strong it caused a spike of over one million daily active users for the

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Sean Murray suggests No Man’s Sky follow-up Light No Fire is quite far along, but he’s ‘learned a very important lesson’ about speaking too soon

"What I am looking at every day is well past the point any other studio would be talking about their game." Amid all the birthday festivities, though, I couldn’t resist the opportunity to ask about the team’s other game. It’s been nearly three years since Hello Games unveiled its No Man’s Sky follow-up, Light No

Sean Murray suggests No Man’s Sky follow-up Light No Fire is quite far along, but he’s ‘learned a very important lesson’ about speaking too soon Read More »

As developer Arc System Works promises a fix, Marvel Tōkon’s suffering PC players are creating some bizarre home remedies for its dire performance woes

However, some strange workarounds have been discovered by some forward-thinking fighting game fanatics, which could remedy some of the game’s technical issues on PC. Some of these are a bit bizarre though – fair warning – and few seem to have been effective for everybody. First up, there’s an option in-game that has seemingly helped

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“They don’t understand art” – id Software lead slams Xbox, says it’s “impossible” to make games like 2016’s Doom now

Chris Hayes, lead services provider at id Software, was speaking to Andre Peschke on the Well Played podcast. The roughly 90-minute conversation was focused entirely on the studio’s recent layoffs, covering the events leading up to the job cuts, as well as the push for unionisation at id Software. “It is hard to make a

“They don’t understand art” – id Software lead slams Xbox, says it’s “impossible” to make games like 2016’s Doom now Read More »

Assassin’s Creed creator’s dark and witchy action game 1666: Amsterdam is out in early access sooner than we expected

1666: Amsterdam was re-revealed to the world earlier this summer in an eye-catching trailer that showed a witch walking through the streets of old Amsterdam, fighting enemies with magic and her broomstick. I kid you not. Developer Panache Digital released a playable prologue 1666: Amsterdam that same day, revealing a story of overlapping timelines and

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I’ve seen much more of 1666: Amsterdam, and the witchy game by the creator of Assassin’s Creed has some surprising ideas

But the return of 1666: Amsterdam – developed by Désilets’ Panache Digital studio, which he co-founded in 2014 – was marred by a ‘mixed’ reception to its short playable prologue, released in June on Steam. It was a glimpse of 1666 Amsterdam that left me with as many questions as it did answers, such as

I’ve seen much more of 1666: Amsterdam, and the witchy game by the creator of Assassin’s Creed has some surprising ideas Read More »