
No, Doom maker id Software hasn’t been “nerfed into the ground and gutted” by the Xbox cuts, insists director Hugo Martin
Legal documents suggested id Software lost nearly three quarters of its 185-person staff in the layoffs, reducing the workforce to 49 people – a move people who worked there referred to as “a bloodbath”. This prompted the suggestion id Software would become a support studio for Xbox rather than one capable of making full-scale games









