
Star Wars Zero Company understands that Star Wars games should feel less like the movies and more like the toys
Crucially, I also love the way that every new XCOM game messes with that beautiful two-action-points-per-turn formula. I loved Enemy Within’s mechs and Meld crates that made the game into American Football. And I really loved the breaching mechanics and interleaved unit turns of Chimera Squad. When it comes to XCOM I am happy to […]









