Games

Stalker 2 is finally letting us explore the Chornobyl Power Plant

The new video gives us an early look at previously unexplored areas of the Zone that stalkers will be able to access once the expansion launches: Iron Forest and the Chornobyl Power Plant itself. You can check out the extended peek in the video below: GSC has previously confirmed Cost of Hope expansion contains “dozens […]

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Newly discovered Demon’s Souls prototype footage reveals a scrapped first-person mode

Notable FromSoft dataminer Lance McDonald discovered early gameplay footage, images, and presentation slides from a 2007 showcase where Sony Computer Entertainment’s developers presented in-progress projects internally. The presentation, built by the game’s producer Japan Studio PD#3 in PowerPoint, already used the game’s eventual title, Demon’s Souls – albeit then called a “working title” – and

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Extraction shooter BR1 Infinite is paying players for every in-game kill, drawing concerns about gambling and cheating

As spotted by Polygon, BR1 Infinite is offering players $10 (£7.41) an hour and $1 (75p) for every kill. The catch, however, is that spawning into a match costs $1 of your IRL hard-earned cash, so a bad run can damage your bank balance as well as your pride. BR1 Infinite bills itself as the

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Steam reportedly refunds Battlefield 6 player with 470 hours logged after EA quietly pulled Rush mode from Quickplay

Reddit user ExplorEverythingOnce states Valve refunded the full $109.24 (roughly £81) that they paid for the game’s Phantom Edition, despite roughly 470 hours logged – more than 230 times Steam’s usual cutoff. Rush disappeared without warning earlier this week as part of patch 1.4.1.5, buried among a batch of otherwise minor fixes. It’s still ostensibly

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Surprise! The original Quake gets a free expansion on all platforms to celebrate its 30th birthday

Quake: Dawn of the Machine, as it’s called, comes with a full 19-map campaign, a new soundtrack, and a new deathmatch map. The expansion is a collaboration between id Software and recent Wolfenstein developer – and Indiana Jones and the Great Circle developer – MachineGames. Dawn of the Machine follows Quake hero Ranger as he

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EA CEO Andrew Wilson’s 2026 pay may have been much larger than previously thought

What was previously reported by EA in its recent quarterly report was a combination of salary, bonus payments, and earned stock. This figure in Wilson’s case came in at around $39m in total, which is certainly nothing to sneeze at. However, it looks as though the real figure could be much higher. As pointed out

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Doom creator id Software used Taiwanese pirates to help distribute the game, John Romero reveals

The tale belongs to the 80s and early 90s, when games used a Shareware business model. The first part of a game was released for free and you could order the rest of it from a company for a fee. It was the model id Software used for Wolfenstein, and then for Doom. Because there

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As GTA 6 publisher Take-Two revises its 2027 net bookings up to $8.2bn, Strauss Zelnick confirms its sales are “well over 90% digital”

"It's already a digital business." This comes as no surprise, really. In fact, it’s almost word-for-word what we heard from Capcom earlier this week; namely, that digital sales outweigh physical by orders of magnitude, and that PlayStation’s move to an ‘all-digital’ future will not have a great impact on the business it runs. Sega has

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We’ll all be streaming our games in about “three years”, says Take-Two boss, raising some post-release questions about GTA 6

"I’m happy to put a timeline on it." “With the advent of streaming – which we really do believe is around the corner in terms of having something that’s low latency, and really works well for consumers – machines that weren’t game machines before will become game machines,” Zeldnick said during Take-Two’s quarterly earnings call

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Take-Two boss “not in the least” concerned bad press around Rockstar’s employment tribunal will affect GTA 6 launch

"We are very proud of our labour relations." The issue has been gathering steam in and around Rockstar since 31 people were fired at Rockstar North in Edinburgh – all coincidentally members of the IWGB Game Workers Union – for “gross misconduct”. Since then, an employment tribunal battle has raged between the IWGB Game Workers

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