Games

We’re getting an “extended look” at Grand Theft Auto 6 gameplay on 27th August

Following this, the Grand Theft Auto 6: An Extended Look trailer will also be released on the official Rockstar Games YouTube channel and the Grand Theft Auto 6 site at 9pm ET on the 27th August. Grand Theft Auto VI: An Extended Look premieres on @netflix Thursday, August 27 at 3 p.m. ET.https://t.co/px5rI0eKh7 pic.twitter.com/IDZO55jY6K There’s

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Capcom shrugs off PlayStation’s all-digital future, suggests shrinking physical market will not have a “significant impact” on its operations

"Approximately 90 percent of our unit sales are digital." The comment comes from a question asked of the company in the Q&A portion of its latest financial report. One investor asked “what impact do you anticipate from the shrinking physical game market in the medium to long term?” and it seems Capcom is not too

Capcom shrugs off PlayStation’s all-digital future, suggests shrinking physical market will not have a “significant impact” on its operations Read More »

Onimusha: Way of the Sword’s incredible sword-fighting secret sauce explained: ‘We really wanted to focus on creating this very realistic, grounded sword action’

During my world-exclusive hands-on preview of Onimusha: Way of the Sword in Capcom’s headquarters in Osaka, Japan, I interviewed the animation director, Hiroshi Yugen, about creating the incredible sword-fighting animations for the game. When the star of the game is the legendary sword master, Miyamoto Musashi, a warrior who won over 60 duels during his

Onimusha: Way of the Sword’s incredible sword-fighting secret sauce explained: ‘We really wanted to focus on creating this very realistic, grounded sword action’ Read More »

Halo Studios hit by layoffs after release of Halo: Campaign Evolved

Staff have announced departures on social media. Per the personal accounts of developers on social media, it seems a number of developers are saying their farewells to the studios and their peers. Like thousands of others impacted by layoffs during this brutal era of the games industry, they are looking for work. “After 6.5 years

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Getting Ill: Understanding the grossest horror game in development and how it takes more than a few cues from Valve’s seminal shooter Half-Life 2

"We just decided to create a dream project that we want to play ourselves." And here lies the mystery of Ill: we don’t know very much about it. It has come out of nowhere. We don’t know the team, we don’t know the game, and we don’t know what to expect. And I think that’s

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Sovereign Tower looks like a cosy management game, but it’s ruthless, full of murder and impossible choices, and features one of the best time travel systems I’ve ever encountered

Sovereign Tower has genuinely surprised me. At first glance, it’s a cosy-looking management romp with shades of Reigns and Yes, Your Grace. It’s colourful, a little silly and chock-full of charming eccentrics. This is not an inaccurate assessment, but it’s also so much more—and a lot darker than the soft colour palette and whimsical tone

Sovereign Tower looks like a cosy management game, but it’s ruthless, full of murder and impossible choices, and features one of the best time travel systems I’ve ever encountered Read More »

Marvel Rivals’ next update drastically reduces the game’s install size on PC and console

"Our tech wizards have been hard at work forging solutions." “In season 9.5, we are implementing a massive texture compression overhaul,” said creative director Guangyun Chen in a video detailing changes coming to the game in the latest update. “Without sacrificing a single pixel of visual fidelity, we are drastically shrinking the game’s footprint on

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WoW will let some WeakAura-style mods function in its next major patch, as the war on combat AddOns turns into more of a truce

World of Warcraft calling curtains on combat-based UI mods (AddOns) has been a bit of a mixed bag—while I’m personally more than fine having a class I don’t need constant auditory pings and klaxons to play, there have been some missing functionalities and hiccups along the way. One element of this is, at least, somewhat

WoW will let some WeakAura-style mods function in its next major patch, as the war on combat AddOns turns into more of a truce Read More »

A special weapon was forged to create Onimusha: Way of the Sword’s brutal blade sound effects: “We wanted that very raw, kind of rough feel”

During my exclusive hands-on with Onimusha: Way of the Sword at Capcom’s HQ in Osaka, I sat down with the game’s audio director, Shunichi Suwa, to talk about how the music, environmental and character audio, as well as weapon sound effects were designed. And, for a game that has a huge focus on duelling with

A special weapon was forged to create Onimusha: Way of the Sword’s brutal blade sound effects: “We wanted that very raw, kind of rough feel” Read More »